"Phrases" { "Dead Player Rename" { "cze" "Hrac {1} bude pristi kolo prejmenovan." } "Name changed" { "cze" "Admin zmenil tve jmeno" } "Rename player" { "cze" " Prejmenovat hrace" } "Renamed target" { "cze" "Prejmenoval hrace {1}." } "Slap damage" { "cze" "Sila lisknuti" } "Slap player" { "cze" "Vyliskat hrace" } "Slapped target" { "cze" "Vyliskal hrace {1}." } "Slay player" { "cze" "Zabit hrace" } "Slayed target" { "cze" "Zabil hrace {1}." } }